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  • gigabyte rtx 4070 12gb graphics card

    Deals: Pick up Nvidia's RTX 4070 for $529.99 at Newegg in the US

    Part of reductions across the board on 4070 units thanks to the release of 4070 Super.

    Nvidia's RTX 4070 is a popular mid-range graphics card that delivers good rasterised performance with best-in-class RT and upscaling/frame generation features. Normally it costs around $550, but today you can get a three-fan Gigabyte Windforce model for just $530 thanks to a $20 off voucher at Newegg. To get this price, just use code VGAEXCGBET625 at the checkout.

  • acer nitro xv275k p3 gaming monitor on a gradient background

    Buying factory refurbished monitors is a great way to save a ton of money on high-end models, and today an Ebay code knocks an additional 9% off this model from Acer, the XV275K P3. This is a 27-inch 4K 160Hz model ideal for mid-range to high-end gaming PCs or gaming consoles, with Mini LED backlighting for impactful HDR, HDMI 2.1 for 4K 120Hz gameplay on PS5 and Series X and much more. This monitor originally retailed at $800, but today you can pick it up for just $364 at Ebay US!

  • An overhead view of a modern city scene in Millennia

    A lot of games have been attempting to get a bite of Civilization's vast audience in recent years, such as Old World and Humankind. The next to try is Paradox's Millennia, which covers 10,000 years via a historical 4X. Although, as a new trailer shows, history might include battling alien invasions or rogue AIs.

    It also now has a release date: March 26th.

  • Two of the characters from Riot's duo-based fighting game, formerly Project L now called 2KXO.

    Project L, Riot's long-gestating fighting game which is focused on 2v2 tag team fights, finally has a real name. It's "2XKO", which is both awkward to type and to say.

  • Artwork for the victory screen in Solium Infernum, showing a demo riding victorious through a colosseum

    Satan has vanished, the throne of hell lies empty, and eight Archfiends are all jostling to be its chief seat warmer. It's a great setup for a role-playing strategy game, and the allure of plotting, scheming, backstabbing and shmoozing your way to victory remains as enticing today as it did when Solium Infernum first came to PC in 2009. At the time, it launched to relative obscurity, and was mostly kept alive by dedicated play-by-email multiplayer groups. It was through one of these groups that Armello developers League Of Geeks first came into contact with it, and now, years later, have taken on the task of remaking Solium Infernum for a modern audience.

    The original Solium was, by all accounts, an intensely knotty and dense affair, impenetrable to newcomers, or at least to those who were unprepared (or unwilling) to study and absorb all the countless variations and statistics involved in creating your own unique Archfiend. It was a bit like creating a D&D character sheet, only about ten times more complicated, and whose strategic implications may or may not have made themselves apparent until it was far too late. You could biff yourself before you began, in other words, and League Of Geeks have made admirable attempts to tame and streamline this unruly hell beast, doing away with a lot of that initial fussiness. As is perhaps fitting for the theme here, there are unfortunately still a few pesky gremlins causing mayhem behind the scenes at time of writing (I'm pointing the finger at literal bug queen Beelzebub for this), but for the most part, there's good fun to be had in this new incarnation of Solium Infernum - and particularly if you have some willing friends who you soon hope to call enemies.

  • A screenshot of Little Devil Inside showing the hero, Billy, on a train platform to the right with a a train waiting on the left.

    Every few years, gorgeous action adventure Little Devil Inside re-surfaces with another stunning, exciting trailer. We last saw it at a PlayStation State Of Play back in 2021, where it was seemingly on track for a 2022 release.

    It's been radio silence ever since, but it has now once again resurfaced, with another gorgeous trailer and a promise that the development team, now smaller, is back "with the duty and conscience to fulfill what we set out to do."

  • Mickey Mouse runs from some pursuing enemies in Disney Epic Mickey: Rebrushed.

    Epic Mickey, Warren Spector's action-platforming love letter to early period Disney, is heading to PC more than a decade after its original Wii exclusive release. It'll arrive as Disney Epic Mickey: Rebrushed, a "remake" with modern graphics and controls.

  • An orbital strike creates an enormous explosion in Helldivers 2.

    Helldivers 2 is now auto-kicking AFK players to help ease server woes

    The co-op shooter remains too popular for its own good

    As Helldivers 2 continues to be struggling with its own success, suffering wildly overloaded servers that make it sometimes tricky to even log in, a new patch today has added a feature to help alleviate the pressure. Having previously capped the number of players to 450,000, developers Arrowhead have now added an auto-kick to stop people hogging those precious slots while not playing. After 15 minutes, AFK players will now get booted. It's clearly not the big fix needed but hopefully fresh duct tape will help hold the co-op shooter together until more permanent solutions arrive.

  • A Ultramarines Land Raider gets washed in the Warhammer 40,000 DLC for PowerWash Simulator. The RPS Electronic Wireless Show logo is added in the top-right corner.

    This week on a spotlessly cleansed Electronic Wireless Show podcast: Alice takes the opportunity to make everyone talk and think about PowerWash Simulator, which also means Nate gets to talk about Warhammer 40K bloody loads, because that's the next DLC pack for PowerWash Sim. We also reminisce about our other favourite gaming crossovers, and try to dream up some cross-universe mashups of our own.

    Plus! We talk about what we’ve been playing this week, consider whether we would "RoboCop ourselves," and I disgust Alice with a confectionary confession.

  • A woman has her back turned to the camera as she prepares to fight a masked creature in Flintlock: The Siege Of Dawn

    Flintlock: The Siege Of Dawn shows off its gunpowder pistols, axes and big hoofing kicks

    New gameplay tease has arrived ahead of an extended reveal next month

    Flintlock: The Siege Of Dawn is one of those third person action adventure games I've been quietly looking forward to ever since I first read about it in Edge in May 2022, even though we've seen and heard relatively little about it since. Thankfully, the Flintlock train does seem to be kicking into a gear a bit more now that it's steaming toward its Summer 2024 release window, as yesterday developers A44 Games released a new gameplay teaser trailer for it, ahead of a wider reveal planned for next month. The trailer shows more of its melee and magical combat, though personally, I'm just glad to see that heroine Nor hasn't been neglecting her leg days, as we get to see some meaty and powerful kicks in there, too. Love a big kick, me.

  • Sean Bean is finally returning to Hitman, for you to kill him again

    Sean Bean is finally returning to Hitman, for you to kill him again

    The actor with a thousand deaths adds another

    Hitman's Elusive Targets started as a series of one-off assassinations, baddies who would appear in the live service game for a few days and offer one chance to kill them (don't blow it!) before vanishing. While developers Io Interactive did eventually start bringing back Elusive Targets due to popular demand/widespread frustration, some have proved more elusive than others. Four years since he last appeared, a target played by famous dier Sean Bean will return in March. Kill him, kill him while you can. It's what he would want. It's how he pays his rent. Craft services don't even offer him a cuppa until he croaks.

  • The Sony PS VR2 VR headset and controllers.

    The PS VR2, Sony’s currently PS5-exclusive VR gaming headset, looks like it’ll be latching onto the faces of PC owners as well. Tucked away in a PlayStation blog post about upcoming PS VR2 games, Sony Interactive content communications manager Gillen McAllister confirmed that Sony are "currently testing the ability for PS VR2 players to access additional games on PC" and that the plan is have this extra support ready within 2024.

  • Objects are being set on fire and exploding in a screenshot for Pepper Grinder

    2024's release schedule just got a lot brighter, starting with Pepper Grinder and Snufkin in March

    Another Crab's Treasure in April! World Of Goo 2 in May! SMT 5 in June!

    Yesterday's Nintendo Direct got rather overshadowed by a certain trailer for Elden Ring: Shadow Of The Erdtree, but there were still plenty of good news nuggets to be had in there for us PC folks - which I've summarised for you below. The long and short of it is: more release dates! Loads of 'em! And they're all coming in the first half of 2024 as well. I love it when a schedule comes together.

  • Pirate ships battle on the ocean waves in Sea of Thieves gameplay

    You'll soon be able to play Sea Of Thieves with PlayStationeers, and Grounded with PlayPals and Switchers

    Cross-platform multiplayer confirmed as Microsoft bring Xbox games to more consoles

    As expected, Microsoft yesterday confirmed that four of their games are headed to rival consoles: Pentiment to PlayStations 4 & 5 and Nintendo Switch; Hi-Fi Rush to PS5; Grounded to PS4, PS5, and Switch; and Sea Of Thieves to PS5. It's nice to see barriers between systems coming down and all, and it'll likely have consequences of note to serious businessheads, but what relevance does this have for us as a PC gaming website? Well! Grounded and Sea Of Thieves will support cross-platform multiplayer, so we'll be able to play them with our consolatory chums. That's nice.

  • The player in Cobalt Core faces off against several rows of attacks from the Crystalline Entity boss.

    The joy of Cobalt Core's screen-wide walls of incoming death attacks

    Or maybe I just have a deep-seated fear of things organised in rows

    There's a little masochistic streak in me that croons with joy whenever I reach the moment of impending doom in turn-based strategy games. You know the moment I mean. The one where the world fills with enemies patiently bobbing and snarling while you try to conjure up an impossibly perfect set of moves that'll keep things going for one more turn? Cobalt Core is great at this. I've only played a couple of runs so far, but boy, you'd better believe I know when the end is drawing near. It's hard to miss, because the entire screen fills up with rows of damage numbers beaming down onto your hapless little spaceship.

  • Tao, Nahobino, and Yoko stand together in Shin Megami Tensei 5: Vengeance.

    Shin Megami Tensei 5 is getting the Persona 5 Royal treatment, with an all-new Shin Megami Tensei 5: Vengeance edition that's out in June. It features a new story path, an improved battle system, new areas, and more, as you'd expect from Atlus' history of definitive editions. What's more, while SMT 5 was a Switch exclusive when it came out in 2021, the new Vengeance edition will be heading to PC and other consoles, too. Do I have time for another enormous JRPG? Probably not, but I'll admit that it's got me very interested indeed.

  • 'You know what's going on here, don't you?' asks Flowey in an Undertale screenshot.

    Last time, during our special Valentine's Day experiment, you decided that Doomguy's pet rabbit, Daisy is better than health pick-ups looking like cartoon hearts. This one was decided by a Brexit-narrow margin, which shows me two things: 1) every vote counts; 2) love truly grows stronger once someone is gone (RIP Daisy). This week, I need you to decide between cheery chat and couturial challenges. What's better: characters making 'bdbdbdbdbdi' noises while talking in text or cosmetics unlocked by challenges?

  • The key art for Prison Architect 2, showing five 3D prisoners in orange jumpsuits in front of a prison.

    The 3D sequel to Prison Architect has failed to impress the parole board it seems, as it’ll need to spend a little more time behind bars. After being revealed with a March 26th release date earlier this year, developers Double Eleven and publishers Paradox Interactive have announced that Prison Architect 2 will now launch in early May after being delayed by over a month.

  • A Bloodborne hunter goes to touch a gravestone surrounded by messengers, presumably to pay respects to any hope of a Bloodborne PC release

    Bloodborne on PC somehow looks even less likely as director suggests we might be waiting for PS6 first

    “I think having new hardware is definitely a part of what gives these remakes value”

    Find room to squeeze one more nail into the coffin scrawled with “Hopes for Bloodborne on PC”, as the head of developers FromSoftware has suggested that a Bloodborne remake might need to wait on another generation of console hardware.

  • Malenia clutches her arm in an Elden Ring cutscene

    Elden Ring DLC will have a fight that’s just as hard as Malenia - and a poison swamp too

    It’s FromSoft’s biggest expansion yet, according to director Miyazaki

    If you enjoyed the challenge of being sliced into ribbons by infamously difficult boss Malenia in Elden Ring, good news: upcoming expansion Elden Ring: Shadow Of The Erdtree will have an encounter that’s just as hard, according to Souls mastermind Hidetaka Miyazaki.

  • The player character soars over green fields on the back on a green dragon in Monster Hunter Stories' remaster on PC

    The original Monster Hunter Stories, the turn-based take on the long-running hack-and-craft series, will finally see a release on PC this summer in the form of an upcoming remaster.

  • A sinister man in armour and red cloth with a handful of magical energy

    Elden Ring Shadow Of The Erdtree trailer confirms that Miquella is the star

    New areas, enemies, abilities, weapons and bosses shown

    Rise, Tarnished! Actually stay sitting down, because it's time to watch and think about the first trailer for Elden Ring: Shadow Of The Erdtree, which confirms that the Elden Ring DLC expansion will focus on Miquella, a rather tragic demigod character from the main game. Find the full video again below, together with my thoughts on just what the heck it all means.

  • A tooled up marksman rogue in the Last Epoch start screen

    Last Epoch is, as has been observed many times, a kind of middle-ground ARPG. You hold down a button to evaporate hordes of enemies from a top down isometric perspective, but, in a step further than Diablo 4, it has more in-depth, any-time crafting for entry level percentage perverts to eke out incremental slivers of health regen vs. damage. At the same time, it's less complex than Path Of Exile, which is where advanced percentage perverts go when they die. Last Epoch has been in early access for a while now, so there's a decent chance that you already know what you think of it now it's in 1.0. If you haven't yet dipped your toe in, then I can tell you it's very decent. It makes building an extremely overpowered mega-wizard very easy, and I liked it better than Diablo IV, I think.

  • Elden Ring Shadow Of The Erdtree promo art showing a monstrous figure on a throne

    Elden Ring Shadow Of The Erdtree will release in June 2024

    Bandai Namco and From Software finally give DLC expansion a release date

    Elden Ring: Shadow Of The Erdtree will release on 21st June 2024, From Software and Bandai Namco have announced alongside the Elden Ring DLC expansion's first proper reveal trailer, which you can watch below. It's going to be a fine old summer for returning Tarnished and enjoyers of open world RPGs at large.

  • Two spaceships face off against each other in Cobalt Core

    RPS Game Club Asks: what do you think of Cobalt Core?

    Tell us your thoughts, questions and favourite moments ahead of this month's Game Club discussion

    As promised last month, a new thing we're doing for RPS Game Club this year is asking you, our dear readers, what you think of each month's game pick in dedicated posts like this. Not just to foster some good old fashioned discussion among your good selves in the comments, but also as a way for those who aren't able to join us for the end-of-month liveblog session to still take part in what everyone has to say about it. We'll also try and stuff as many of your thoughts and observations into the liveblog discussion proper, too, to try and make it feel as communal as possible (and not just us waffling on about it for a full hour).

    So, folks, tell us what you think about the excellent Cobalt Core below. What you like, dislike, your favourite moments (or your most hated moments)... Anything goes.

  • Blasting heresy in a Warhammer 40,000: Boltgun screenshot.

    Warhammer 40,000: Boltgun stomps on Game Pass next week

    And for your kids, there's Bluey: The Videogame and Maneater coming

    Just when you thought it was safe to go back in the water, Microsoft are bringing Maneater back to Game Pass. Yesterday they unveiled the next batches of Game Pass additions and two are returnees, with the delightful fighty platformer Indivisible accompanying brutal shark 'em up Maneater. What's more important is that it's adding the game with the cutest little Nurglings, grimdark retro-styled FPS Warhammer 40,000: Boltgun. The rhetoric of 'purging xenos and heretics' surely doesn't apply to these darling babies. Read on for all the games coming to (and going from) Game Pass over the next few weeks.

  • A teaser image of co-op action parkour game Kemuri, showing a player standing on top of a railing, between two skyscrapers

    New "What is Kemuri?" video reveals much more and yet nothing about the cool co-op action game

    The online not-linear-but-not-open-world-either game teases more secrets

    Kemuri was first revealed at The Game Awards last December, a co-op parkour action game where you fight yokai and look cool from the creative and art director for Ghostwire: Tokyo, Ikumi Nakamura. The team at Unseen have done a seven minute video where talk a little bit about the content and vibes of the game, basically by just listing cool stuff. Think of something cool, and it's probably in Kemuri somehow. The video both excited and frustrated me, as it seems like an exciting game, but I very much feel the video does not answer the question posed by its own title.

  • Promo art for Nightingale

    Before founding Inflexion in 2021, Aaryn Flynn worked at BioWare. He's got credits on some of the studio's best-loved games, from Baldur's Gate 2 through Star Wars: Knights Of The Old Republic to Dragon Age: Origins and the Mass Effect trilogy. He was BioWare's general manager for several years, but left the company in 2017 following the release of the less-regarded Mass Effect: Andromeda. New survival sim Nightingale is his first early access project, and it's certainly been a learning experience, with Flynn obliged to rethink many of the things he learned about gamedev during his BioWare days. Speaking to me ahead of Nightingale's launch, Flynn talked about the difficulty of making headway as a new developer in an industry where the most successful competing live service titles have effectively become part of the landscape - indeed, a force of "gravity".

  • Concept art for Elden Ring's Shadow Of The Erdtree expansion, showing a burnt tree in the distance and a character riding Torrent in the foreground.

    Elden Ring: Shadow Of The Erdtree is getting a trailer today and it'll last for three whole minutes, which is more than enough time for folks to tear all of its finer details apart for several hundred hours. I for one, hope the trailer includes a hint of gameplay and not just like, a long cinematic with some croaky fella explaining how there's been another "downfall" or similar.

  • Two Helldivers blast away at approaching alien bugs in Helldivers 2

    Last night I tried to host a Helldivers 2 co-op mission and the "ready up" button froze up. I spammed it in a panic while the randos in my voice channel fumed at the delay. Then I popped us out of the drop pods, attempted to quit the game in embarrassment, and the PC promptly crashed. Another blow for managed democracy!

    I'm hoping that the ready up problem is one of the "various UI issues [that] may appear when the game interacts with servers" which Arrowhead are addressing in a future Helldivers 2 patch. Before that, there's patch 1.000.10, which fixes PC quickplay match-making bugs, gets rid of a crash issue when displaying mission rewards, and tunes civilian extraction mission difficulty, amongst other things. It's live now, and the full changelog is below.